Ruiyun Renderbus
Renderbus Ruiyun Rendering,efficient 3D,massive machine cloud rendering platform
Official website of renderbus Ruiyun Rendering, efficient 3D, massive machine cloud rendering platform
Introduction to renderbus Ruiyun Rendering
Ruiyun Rendering is a cloud rendering farm under Ruiyun Technology, hailed as a pioneer in China's "self-service cloud rendering." Its rendering cases include "The Battle at Lake Changjin," "Wolf Warrior 2," and "The Wandering Earth," with over 200,000 users spanning 50+ countries and regions, including Oscar winners, renowned film and animation companies, architectural visualization, and game studios.
Official website of renderbus Ruiyun Rendering:https://www.renderbus.com/
Why does Ruiyun support UE cloud rendering?
01 Unreal Engine and Virtual Production
02 Unreal Engine and Cloud Rendering Farm
So, some friends might ask, since Unreal Engine focuses on "what you see is what you get" real-time rendering, why do we still need the help of a cloud rendering farm?
First, when outputting the sequence frame results of a film and animation project in the virtual engine, it is still necessary to export the offline sequence results. Taking the operation process of UE5 as an example, if it is a pure CG animation project, the production process in UE5 is the same as that in 3D software, but in the production process, the real-time rendering engine of UE5 can display the final effect of the rendering while making, bringing the rendering effect forward.
but if you want to output an animation short that can reach the level of film and television quality, when outputting the results of the UE5 production, you still need to set the animation frame rate, resolution, and related rendering parameters to get the final high-precision results.
Second, rendering time and rendering quality have always been an irreconcilable contradiction in computer graphics, and it is the same in the rapidly developing real-time technology of game engines. Unreal Engine sacrifices some of the fineness of the displayed image in order to achieve the purpose of adjusting and seeing the image at any time, and the lag when we zoom in on the model in UE5 is the rendering engine's rapid rendering process.If we want the image to have more refined depth of field and lighting effects, we still need to increase the sampling value when setting the rendering output, which means that the amount of calculation in the image needs to increase, and the rendering time will also increase accordingly.
Last, virtual engines require very high equipment requirements to drive the rendering output of long-duration (high frame count) film and animation projects.Just like playing games, if you want to experience 4K games, you need to have the best configuration, fill the computer hardware and software equipment to the brim, otherwise, it is easy to overflow the video memory or the console will freeze and burn.
Image source: domestic UE5 tutorial sharing up host Mo Hua Technology▲
Finally, many film and animation series face the dilemma of only having a single machine to perform the final rendering output when using real-time rendering engines. Although the rendering speed has been improved, from 2 hours per frame to 2 minutes, but with more frames, it still takes a certain amount of time to render. Even if the production team uses multiple machines to render the entire project at the same time, running rendering at high quality and frame rate is very hardware-intensive, and it is not possible to replace a batch of high-configuration computers every time a movie is made?So, Renderbus Ruiyun Rendering UE cloud rendering comes into being! Relying on cloud computing's cloud services, submit the local files of global UE users to the cloud server, and the cloud computer cluster completes the rendering, opening a new chapter for cloud rendering UE film and television projects!
03 Resource Advantages of Renderbus Ruiyun Rendering Farm
Massive GPU Resources:
Strong public cloud resource configuration, GPU node elastic expansion, flexible server specification allocation, one-click loading of various rendering environments, meeting various rendering task execution;
High Elastic Rendering Resources:
- A powerful cloud rendering platform with a single cluster over 10,000 nodes, flexible scheduling, always available;Data Highly Secure:
- The Ruiyun Rendering platform has passed the authoritative certification of TPN under MPA, and the data center has passed the ISO27001 security certification, with a global content security protection plan covering the entire industry;Seamless Integration:
- Integration of Renderbus cloud rendering into the production process with SDK requires only a few lines of code;Strong Back-Office Team:
- 7*24-hour uninterrupted service, no need for human intervention, as long as your machine is connected to the internet, it can submit rendering tasks at any time.How to submit UE cloud rendering projects on Ruiyun?
- 01 Register Ruiyun Rendering AccountIf you are trying cloud rendering for the first time, don't worry, the UE cloud rendering submission process is very simple, only five steps: