blender

blender

Blender,free open source 3D modeling software,animation,materials,rendering,short film production solution

Visit Site →

Official Blender website, free and open-source 3D modeling software, animation, materials, rendering animation, short film production solutions

Blender Overview

Blender is a free and open-source 3D graphics software that offers a range of animation short film production solutions, including modeling, animation, materials, rendering, audio processing, and video editing. Blender features multiple user interfaces for easy use in different work scenarios, and includes advanced film solutions like green screen keying, camera reverse tracking, masking, and post-production node compositing. It comes with the Cycles renderer and the real-time rendering engine EEVEE, and supports various third-party renderers.

Blender Official Website:https://www.blender.org/

Blender is a 3D modeling software that launched in 2003, a cross-platform 3D graphics software that supports Windows and macOS.
Blender utilizes multiple user interfaces, equipped with advanced film solutions like green screen keying, camera reverse tracking, masking, and post-production node compositing, providing a comprehensive range of animation short film production solutions from modeling, animation, materials, rendering, to audio processing and video editing.

Hardware Requirements

Minimum

  • SSE2-compatible 64-bit quad-core CPU
  • 8 GB RAM
  • Full HD display
  • Mouse, touchpad, or pen + tablet computer
  • Graphics card with 2 GB RAM, OpenGL 4.3

Recommended

  • 64-bit octa-core processor
  • 32 GB RAM
  • 2560×1440 display
  • Three-button mouse or pen + tablet computer
  • Graphics card with 8 GB RAM

Supported Graphics Cards

Always ensure to install the latest drivers from the graphics card manufacturer's website. These requirements are for basic Blender operation, and higher requirements apply for GPU-based cycle rendering.

NVIDIA

GeForce 400 and newer versions, Quadro Tesla GPU architecture and newer versions, including RTX-based graphics cards with NVIDIA drivers.

AMD

GCN 1st generation and newer. The Terascale 2 architecture is fully deprecated from Blender 2.91, please try using 2.90 (although it is not supported, it may still be effective).

Intel

Haswell architecture and newer.

Apple Operating System

Version 10.15 or higher for Intel processors on supported hardware. Version 11.0 for ARM-based processors (Apple chips).

Blender Materials

In fact, you can understand the materials of any renderer in three categories.
1. Define color information -
For example, the colors we see have basic color definitions, textures, and solid colors.
2. Define height information -
Object properties also have height information; when you touch an object, there are undulations and granularity, which is height information. Height information includes convex-concave lines and displacement.
3. Define reflection information -
Strong reflections, like metals, and weak reflections, like slow rays. Metalness and roughness can control the strength of reflections.

How to choose between C4D and Blender for 3D software beginners?

[Q] With so many 3D software options, which one should I learn?

[A] First, clarify your needs, that is, what design do you want to create with the software? Then, choose based on the software's strengths, combined with industry requirements or trends.
–
[Q] I am learning C4D, is it necessary to learn Blender as well?

[A] If you mainly do e-commerce posters, product animations, and 3D visual design, C4D has a significant advantage and is currently the main software for work collaboration, so you can continue to learn it.

If you want to try character animation design work and do not want to switch between other software, you can learn Blender, a full-process software that is very suitable for individuals and small teams.
–
[Q] ZBrush, Blender, and Nomad all can sculpt, which one should I use?

[A] 1. Choose based on your needs and usage scenarios: for example, if you are interested in sculpting characters or simple models, want to create at any time using fragmented time, and have no requirements for professional functions or production, you can use Nomad on the iPad.

2. If you want to sculpt complex character models like toy figures, next-generation game characters, and have high requirements for model accuracy and production, ZBrush is very suitable for you and is also the software required by many companies.

3. If you are mainly engaged in personal creation and have certain requirements for the sculpting functions of the software, want to render and animate directly, Blender is very suitable for you.
–
Image and text compilation: XiaoHongShu @Yi Ye Zhou Peng https://www.xiaohongshu.com/explore/638dbdfe000000002203a976